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First use of procedural generation in a video game

Elite was the first game to feature a procedurally generated world, while Frontier: Elite II was the first game to feature procedurally generated star systems. Frontier: First Encounters was the first game to contain procedurally generated terrain and textures. Procedural Generation uses random inputs to a computer ‘procedure’ to create something unique that also adheres to certain rules, such as Elite II’s star systems. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that Continue reading →

First use of video game music in an election campaign

Music from Medal of Honor: European Assault was used in a TV campaign to support Republican John McCain’s bid to become US president in June 2008. The piece of music, called “Casualties of War”, was used without the consent of composer Christopher Lennertz, who also contributed music for 2003’s Medal of Honor: Rising Sun. Guinness World Records Gamers’ Edition 2009.

First use of visual storytelling in a video game

The first example of a complete story, with beginning and end, told within a video game is the original Donkey Kong arcade game. It was designed by Shigeru Miyamoto in Kyoto, Japan, and released by Nintendo in July 1981. It is also the first example of the use of cutscenes to tell a story in a game: for example, an introductory animation shows Jumpman/Mario’s girlfriend being abducted by Donkey Kong. GWR Video Gamer’s Edition 2008, title: First use of visual storytelling in a video game.

First vessel

The earliest surviving vessel is a pine logboat or dugout found in Pesse, Netherlands in and dated to between 7510 and 8040 BC. It is almost 3 m (10 ft) long but only 40 cm (16 in) wide. The boat, which is now in the Drents Museum, Assen, Netherlands, was found in 1955 during the construction of a road. It was initially discarded and left to lie on the side of the road until an eagle-eyed farmer recognised it as a dugout and took it Continue reading →

First video game caRPG

Final Lap Twin (1989) for the PC Engine, was the first game to combine racing and roleplaying elements (“caRPG”). Its Quest mode, in which a young boy dreams of becoming a world champion, features random battles and map-based adventuring. GWR Video Gamer’s Edition 2008, title: First “caRPG”.

First video game to feature a human (female)

When players completed the first Metroid within a certain time it was revealed that Samus Aran, the armoured hero they had been playing, was actually a woman. At the time of release it was extremely unusual to feature a woman in a lead video game role. Prior to the release of Metroid, the most high profile female game character was Ms PAC-Man. Jennifer Hale has voiced the character since 2002. GWR Video Gamer’s Edition 2008, title: First human female video game star.